LunarG, Inc’s Vulkan Run Time Libraries latest version is used by developers to develop high-performance graphics and compute applications. Developers use Vulkan to access its low-level Vulkan API which provides more control and efficiency compared to conventional graphics APIs – with Vulkan Run Time Libraries new version they can maximize the performance of their graphics applications or games.
These libraries come packed with features designed to be immensely beneficial to developers, including support for multiple platforms (Windows, Linux and Android), an effective validation layer which detects early signs of code mistakes as well as tools for debugging and profiling Vulkan applications.
Vulkan is often preferred over APIs like DirectX or OpenGL due to this impressive advantage.
Vulkan Run Time Libraries by LunarG, Inc. provide developers with an effective programming tool that empowers them to develop high-performance graphics and compute applications across numerous platforms, while boasting impressive performance and an abundance of features – no wonder why Vulkan has quickly become popular among developers worldwide!
Overview
Vulkan Run Time Libraries from LunarG, Inc. fall into the Graphics Applications Shareware category and should not be installed onto a shared drive without first consulting their documentation and setting permission in advance.
Vulkan Run Time Libraries version 1.0.54.1 was recently made available on 12/18/2017 after initially entering our database on February 20, 2016.
Vulkan Run Time Libraries run on both Android/Windows operating systems.
Users of Vulkan Run Time Libraries awarded it four out of five stars.
FAQ
“What Is Vulkan Run Time Libraries by LunarG, Inc?”
Vulkan Run Time Libraries from LunarG, Inc is an OpenGL and DirectX like graphics API developed by Khronos Group and supported by LunarG.
What are some advantages to Vulkan Run Time Libraries?
Vulkan Run Time Libraries offer increased performance, greater scalability and parallelism when compared with other graphics APIs; its smaller footprint and faster load times result in decreased memory use and faster load times as compared with alternative graphics APIs.
Yes, Vulkan Run Time Libraries may be used alongside other graphics APIs like DirectX or OpenGL.
Are Vulkan Run Time Libraries difficult to learn?
Vulkan Run Time Libraries has a steep learning curve relative to other graphics APIs; however, its flexibility offers greater control than its alternatives.
What are the latest Vulkan Run Time Libraries versions available for release?
As of January 15, 2020, Vulkan Run Time Libraries version 1.2 was officially made available.
Are Vulkan Run Time Libraries open source and available on GitHub? Absolutely – they are 100% open source!
Can Vulkan Run Time Libraries be used for mobile development?
Its Absolutely – Vulkan Run Time Libraries offer improved performance and efficiency over other graphics APIs used on mobile devices.
Technical
- Title: Vulkan Run Time Libraries 1.0.54.1
- Operating Systems: Android, Windows
- License: Shareware
- Date added: 12/18/2017
- Publisher: LunarG, Inc.